The video follows the creator's journey of building a 3D fighting game in Godot and Blender. They discuss the process of creating 3D models, animating characters, and designing the game's mechanics, including an energy bar system that adds a strategic layer to combat. The creator also explains their approach to state machines and input buffering, which are crucial for smooth gameplay.
3409 2 месяца назад 4:49This video follows a developer's journey to create a 2D fighting game in just seven days. The video focuses on the challenges of creating a fighting game, including the complex animation and state machine programming. The developer explains concepts like hitboxes and how they are used to create a satisfying gameplay experience.
10974 5 месяцев назад 6:26