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Sonic Adventure 2, just like the first game, has received an unfair lashing in recent years and an undeserved reputation as a bad game. I'm here to go into detail with SA2 to explain why it works, and why I, and many other people enjoy it. In this part, we'll go into every part of the general gameplay, as well as the Multiplayer and Chao World, as well as the soundtrack, art design, and character design. Part 2 will analyze the story, and go into individual levels. Watch my SA1 analysis first if you haven't already: • Why Sonic Adventure is STILL Excellent! TWITCH ►: / ruby_of_blue PATREON ►: / rubyofblue DISCORD ►: / discord TWITTER ►: / rubyofblue DEVIANTART ►: http://rubyofblue.deviantart.com/ Recommended Mods: Retranslated: https://gamebanana.com/gamefiles/7122 Bright Chao Fix: https://github.com/Exant64/BrightFix/... Fixed Sound Effect Volume: • Editing sound volume level for Sonic ... Recommended Viewing: https://dreamcastify.unreliable.network/ • Why Sonic Adventure 2 Was So Beloved • Why SA2B's cutscenes suck - Sonic Adv... • Nickon's Sonic Adventure 1+2 ReReview... • TOP 10 IMPROVEMENTS THE SONIC ADVENTU... • Sonic dissected part 1 / sapphirechao https://www.polygon.com/features/2017... Resources: / @fcplaythroughs / turkishbullet19 https://www.longplays.eu/news.php • DLC Kart Races - Sonic Adventure 2 • Why SA2B's cutscenes suck - Sonic Adv... • OLD HALO 3 FORGE MAPS (from 2008) https://chao-island.com/ SPECIAL THANKS TO PATRONS: Vinvan Artsy Fungo AvoryBritish Brandon Lameyer Omni Discussions Talmanaze Doublajynxx Levin The Phoenix Library XtremetuberVII Korban22 GreenZangoose28 #sonicadventure #gameanalysis #sonicthehedgehog