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Strains. Remnants of a broken lore barely understood, belonging to a long chapter in the isle’s history, now abandoned, replaced with Evrima.… but their concept is not. These monstrosities have been showcased and described way before the game’s inception. Since their kickstarter that the isle’s most devoted fans are aware of their existence, and throughout the years some here went as far as being implemented in game, albeit for a very limited time. For most people tho, strains are just big scary killing machines very rarely seen, only sighted once in a blue moon being controlled by one of the devs. However we do know that these mutated creatures arent a scrapped idea, in fact we have fairly recent information that they are still planned, with hypo rex specifically getting a full remodel in preparation for their future release. But what are they exactly? What are they meant to do? How will they work in evrima? Those are the questions we are going to discuss today. But before we start asking why, lets explore WHAT they are. Hope you all enjoy the video :) --------------------------------------------------------------------------------------------------------------------------- X'Zaguer Discord Server - / discord X'Zaguer Patreon - / xzaguer --------------------------------------------------------------------------------------------------------------------------- Chapters: Intro 0:00 Main Content 1:26 Outro 14:31 --------------------------------------------------------------------------------------------------------------------------- #TheIsle #TheIsleEvrima #Evrima #gamedesign #ConceptAnalysis #GameAnalysis #XZaguer #theislenews #leveldesign #TheIslemap #gateway #pathoftitans #beastsofbermuda #hypo