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Get me to coach your game & gamedev career: https://calendly.com/bitemegames/game... Have you been planning on finally starting to take gamedev "seriously", to release something that isn't just a half-polished prototype? In this video, I go through a month-by-month planning of how we would approach gamedev in a 12-month timespan (so you don't have to wait a year if you missed January) Join our Discord & meet other gamedevs: / discord One-page Game Design Document template: https://1drv.ms/b/s!AuLPQ2qt2swWgZoKc... Some more videos we made that will help you along your journey: - Mindset (WATCH THIS FIRST): • WHY most indie developers fail - Dealing with scope & scope creep: • The ONE Mistake that almost RUINED ou... - More tips on getting started: • Practical tips to start making games - Pricing your game: • Choosing the right price for your game - Should you do Early Access: • Why you should (not) do early access! All you need to know about making the best Steam pages (it's free!): http://www.howtomakeasteampage.com/ All our previous genre tierlists: Part 1: • Ultimate Indie Gamedev Genre Tierlist Part 2: • Tierlisting EVEN MORE Genres for Gamedev Part 3: • DEFINITIVE Indie Gamedev Genre Tierlist Tierlisting the different engines you can use: • Tierlisting the BEST (and worst) GAME... Thank you to our Patrons: Kyling X Alexander Presthus Mattias Lundell Faldano Adrian Rosario Jesse Segun-Oside Lucas H. da Silva Jacob Rutter Bart Mamzer Lolicide Kyle Gilliam Jonathan E.S.P. Dj S Game Dev With Michael Florian Alushaj gageperrygames NeatWare Grzegorz Kiernozek Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Or maybe even get some dedicated coaching? Check out our Patreon: / bitemegames Wishlist our next game, Songs of Everjade: https://store.steampowered.com/app/25... Timestamps: 00:00 YOU can start making games 01:44 Go for Steam games 02:15 Fulltime gamedev is faster (duh) 02:41 Get a friend 03:30 Engine doesn't matter 04:03 JANUARY: Game Concepts 07:30 Best genres 08:41 FEBRUARY: Prototyping 10:53 MARCH: Demo grind 13:04 APRIL: Steam page 14:49 JUNE: Demo release & Marketing 15:28 JULY: Content grind 16:38 OCTOBER: Release 16:56 NOVEMBER: Post-launch support 19:25 Gamedev is complex 19:53 Get dedicated coaching 20:37 Outro --- Get Forge Industry now on Steam: https://store.steampowered.com/app/21... In need of some Unity Assets? Use our affiliate link to support us, it's free, and we get a small kickback: https://prf.hn/l/wzGa15G Want to reach out to us? Send us an email at [email protected]