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THIS BUILD GOT NERFED ON 5/10/2021 AND NO LONGER WORKS (you can still take a lot less damage so it works, but you won't be damage immune at all anymore which makes it kinda shit) A guild wars 2 Deimos raid boss, hand kiting build: This build has -105% incoming damage during Dwarf stance and -91 to -95.5% incoming damage during Glint stance. Damage reduction Breakdown: Dwarf: -10%(food)-33%(protection)-33%(resistance)-9%(6 stacks hardening presistence)-20%(Vengeful hammers) = -105% Glint: -10%(food)-33%(protection)-33%(resistance)-15%(10 stacks hardening presistence) = -91% (While under the effect of "rite of dwarf" ): the remaining 9% incomding damage is halved so you take -95.5% incoming damage in total. requirements: 1: 100% boon duration 2: -10% incomding damage food 3: 6x rune of resistance 4: this build [&DQkOKwwqNC7cEQAABhIAANQRAAArEgAAyhEAAAMBAADUESsSBhIAAAAAAAA=] Stats do not matter as long as you have 100% BD: I recommend Diviner gear, This is the highest damage stat combination with BD, allows you to deal DPS with hammer from range, since you're not taking damage, toughness, healing power and vitality are all useless. The build in Ascended: http://gw2skills.net/editor/?PmwAIx7l... The build in Exotics: http://gw2skills.net/editor/?PmwAIx7l... Note: - keep in mind you are at 1175 Toughness due to your runes, make your tank go above this. - the only two boons you care about are Resistance and Protection, these NEED to be 100% up. This means if you and your group fail to CC the first (75%) Saul, He will strip those boons and you lose 66% damage reduction! - The resistance uptime is Tight, your only resistance sources are using glint passive(resistance rune proc) and swapping legends(invoke torment), so it is important to swap legends ASAP. - right before swapping to glint you can use "rite of the great dwarf" to reduce your incoming damage from -91% to 95.5% (only works if you dont use more than 10 energy in dwarf) Fun facts: - You can hand kite in the statues, you permanently resist their fear - You can facetank the mind crush (dome attack you need to block) while in dwarf since A lot of damage x 0 = 0 damage. "Written Rotation": opener: [start in dwarf] ||wait for fight to start, AKA let the raid encounter strip your boons before you apply any || Facet of nature(passive) [glint] Facet of Strength+elements+darkness+chaos(passives) wait for dwarf stance to be just about off cooldown Facet of nature(active) loop: [dwarf] vengeful hammers wait for glint to be off cd [glint] Facet of Light+Strength+elements+darkness+chaos( all passives) wait for dwarf stance to be just about off cooldown Facet of darkness(active) facet of nature(passive) facet of nature(active) [dwarf] 0:00 Intro 0:15 Some gameplay 1:59 the "rotation"