У нас вы можете посмотреть бесплатно I Spent 100 Days On The Hardest RLCraft Config by Shivaxi или скачать в максимальном доступном качестве, которое было загружено на ютуб. Для скачивания выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса savevideohd.ru
100 days on the Hardcore configuration by Shivaxi! This newest version of RLCraft has only been attempted by 1 in 150 RLCraft players, and very few have ever survived it. I decided I wouldn't stop until I beat the hardest RLCraft configuration in 100 days. This was the hardest thing I have ever done in Minecraft, and the longest I have ever spent on a single video. I failed dozens of times, but finally, after weeks, I managed to survive for 100 days. Here lies the story, of the first man, who survived and beat the 2.8.2 hardcore config, and still had the sanity to make a video out of it. World Seed: -2132673200705095918 Full Run Part 1: • RLCraft Hardcore Config 100 Days Full... Full Run Part 2: • RLCraft 100 days Full Run Part 2! Full Run Part 3: • RLCraft Hardcore Config 100 Days Full... I have managed to upload the entire run as three unlisted videos as of 4/21! Personally, I think the entire long run is kind of boring, especially since it kind of just feels like watching a man play RLCraft slowly with periodic commentary. If you decide to watch it though, I hope you enjoy the journey! Things about the hardcore config: There are 1380 changes that Shivaxi made and applied to this hardcore config, and a few main ones are below: -You start with 2 instead of 3 base hearts so skeleton shots and all crits even from enemies like trumpet skeletons will kill you in the early game. -Amalgalich, Asmodeos, Rahovart, and a few other mini bosses wil only spawn as infernal varients. Basically they have a chance to be pretty much unkillable if you are unlucky (infernal rahovart of the vampire will insta full heal if it hits you etc). -The hardcore config only works properly on hardcore difficulty. -Every 1000 blocks you venture from spawn, difficulty increases by 1. Every single 1 block you move from 0,0 difficulty increases by .001. In other words enemies will hit about 25% harder per 1000 blocks (.00025 per block) up to a maximum of 20000 blocks out, which is pretty scary. At x10000 z10000 (20000 blocks out) enemies will be hitting 5 times harder than default (shivaxi already up'd default damage of all enemies in the config though, so calculating damage is rough without knowing exactly how much stronger he made enemies) and will have 20 times more hp (a normal 20 heart enemy like a zombie will have 400 hearts at 20,000 blocks out). -You cannot make wooden or stone modded weapons or shields. So in other words I can't make a shield until I get 4 in defense and it wil be a bad vanilla shield, and I cannot make a rapier until I am 8 in attack and it is an iron rapier. -All modded weapon's damage values have been changed. An example is Rapiers and sabers have much less base damage, making swords pretty much on par with them. -Avian treats can only be made with fish fillets, or concopede meat, and when you make the treats you only get 1 instead of 4. -Dragon treats only give 1 treat when made as well instead of 4. -You spawn in a random season, so you could start in mid winter, early summer, late spring, or fall etc, you get the picture. -Temperature changes are more extreme, so managing your temperature will be a bit more difficult. -Full Battle towers now only spawn 1 in 1400 square blocks rather than 1 in 700 square blocks. I am not sure if all structures spawn rates have been decreased, but when exploring I could not find structures very often. -I ended up one shotting myself against a rare zombie with thorns, so I assume rare enemy affects are also increased. -Rare, ultimate, and infernal enemies appear to be more common. -Many mobs combat AI has been tweaked. -1000+ other small things have been changed, and I do not know the exact details. Most small things changed are likely to be adjustments to loot in chests, mob drops, ai, item values, and other small difficulty spikes! Shivaxi intended for this to be hard, so I am indeed curious about some of the other stuff he has changed, that I have not yet discovered! If you read this far down, you are breathtaking :3 If you feel like joining the discord for whatever reason, here is the link. We are all introverts and rarely talk. / discord I am planning on streaming to Twitch every once in a while on the weekdays, while my YT streams are still planned for Saturdays when I am available. Here is the link to my Twitch you want to keep up with any of my more variety style content. / cosuaity